Inventory System


  1. Basic items have both base attributes and bonus attributes, e.g., +10 Power
  2. Container items, e.g., backpacks, bags, where only cost and weight stats are cumulative
  3. Extensible items, e.g., where all attributes on the item and all attachments are cumulative, e.g., an accuracy bonus from an attached laser sight will improve the accuracy of a weapon.
  4. Socketable items, e.g., Diablo-esque weapons that can have runes/gems inserted to increase weapon damage, or grant new damage types and effects such as "adds 3 Electricity Damage to the weapon" (damage ranges such as "3-8" are also supported)
  5. Scrollable content display enables player to view contents of any item
  6. View filters for item types
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